FMS3 is an open socket server. The key difference between open socket servers and Web servers is that as soon as you receive information from a Web server, the connection is broken. It may look as if you're still connected to the Web server, especially with a Flash page that's animating materials. However, that's not the way it works. If you open a Web page, the Web server sends you the page along with all associated graphics, text, and other media; and your computer sends a message back that says, "Got it!" (or something to that effect), and the connection closes. With an open socket server, the connection stays open until you quit the application or trigger an event that cuts the connection. Because the connection remains open, you can stream audio, video, text, and any other media available on the Internet, in real time. You just can't do that with a regular Web server because it has an entirely different architecture.